STRATA-G ART KIT 0.8 — November 4, 2026

THIS KIT DESCRIBES WHAT ART STUDIO CAN IMPORT TODAY

Chess: one board and either 12 role images or 32 starting-piece images.
Choose the matching format in Art Studio. Each full-cast figure keeps its
identity through movement, castling and undo. Promotions use existing role
art. Separate promotion variants are not exposed by the image importer.

Reversi: one board and two matching faces of a circular flipping disc.
Checkers: one board, two regular checker faces, and two obvious king faces.
Go: one grid-free board, one dark stone and one light stone. The same set
works at 9 x 9, 13 x 13 and 19 x 19. The game draws the grid and star points.
Place a small theme emblem or relief on a stone, keeping its smooth rounded
shape and strong dark/light contrast. Do not reuse checker crowns or rims.

Backgammon: one board, two checkers and optional die.png. The standard
importer adds the playing points, central bar and bearing-off controls.
Keep the marked field clear in this template. The included illustrated
bar-and-well sets have an extra layout definition; importing their board
image alone does not create that layout. User-supplied point textures and
well positions are not currently exposed in Art Studio.
The blank die face can have luxurious materials and a decorated edge.
Keep its center clear; the game supplies contrasting pips for rolls 1–6.
Do not generate six pre-numbered dice faces or add a doubling cube: this
edition does not implement doubling-cube play.

Dominoes: one square table background and one blank horizontal 2:1 tile
face. All doubles branch. The game draws the values and rotates the same
tile artwork, so decorative designs must work in every orientation. Keep
strong contrast against the table. The imported background is a playing
surface, not the built-in panoramic scene-plus-table layout.

Tic-tac-toe: one board and recognizable X and O images. Fire, ice, stone,
wood and other materials can fill those forms; preserve O's open center.

QUALITY AND ANIMATION
Keep original high-resolution masters. Export boards at 2048 x 2048 or
larger (maximum import 4096), pieces at 1024 x 1024. Never enlarge a small
thumbnail and call it a high-resolution master. Individual piece files
need actual transparency. Keep full bodies and bases inside the guide.
Use surface shading within the piece; omit large cast shadows. The app's
separate placement/movement shadows lift with the piece.

Game-home illustrations are presentation artwork, separate from playable
boards and pieces. Importing a game set does not replace the home scene.
Home tile artwork can be changed separately in Art Studio.

Run the file checker, then visually inspect every exported piece and a
crowded board. Check flips, kings, moves near edges, and fullscreen scale.
The checker validates structure, not artistic quality or recognizable roles.
